Building My Own MMORPG World/C9 This Game Was too Good!
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Building My Own MMORPG World/C9 This Game Was too Good!
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C9 This Game Was too Good!

A player has activated the Main Storyline Mission - First Official Contact with the Otherworld. The server will soon go down for emergency maintenance. Stay tuned to the official website for updates and information!

The hundred beta testers were experiencing a mix of agony and ecstasy when the official notice popped up. Before they could even process what was happening, they found themselves booted from the game.

The reaction was nearly unanimous: frustration at the official site's unreliability for shutting down so soon after launch, coupled with curiosity about who the lucky player was that triggered the main quest. They were all eager to check the official site for details.

Unfortunately, the official announcement hadn't been released yet, leaving players with nothing to do but air their grievances on forums or share their in-game experiences. After sampling a game that offered a complete virtual experience, other games just couldn't hold their interest anymore.

Before long, a forum post went viral, shooting to the top of the front page within seconds of being posted. The author was known as Black Face Confident, and the title was quite the attention-grabber: "Some Findings About This Game - A Beta Tester's Guide to What a True 100% Virtual Game Is."

"Hey everyone, I'm Black Face Confident, one of the hundred beta testers. You might not have heard of me, but in previous games, I went by the name Turds. Here are a few screenshots of my account to prove my identity, so no one thinks I'm shilling for the devs. But honestly, anyone who's played this game knows it doesn't need any advertising."

"The unbelievable has happened: the first Holographic Simulation Game is here, turning the holographic games from MMORPG novels into reality, and it's even more real than any game described in those books. The game's screenshot feature isn't working yet, which is a shame because I can't share everything I'm experiencing with you all."

Mud Man was a name well-known among solo players. He never joined guilds or formed alliances, yet he was quick-witted and willing to invest money. He frequently teamed up with other solo players to challenge big guilds for bosses and quests, and he rarely came out on the losing end. His credibility was solidified once he posted his account images.

"When I first saw the game's name, I bet you all wanted to scoff at it as much as I did. 'Your World'? More like 'I owe you a piece of gum!' But now, I get it. The game's title is spot on – it really is 'Your World,' where you can live out your second life!"

"I won't bore you with the game's setting – it's the typical apocalyptic Otherworld scenario. The monsters I've encountered so far are the usual suspects: skeleton zombies, spiders, and... a self-destructing monster from a game whose name sounds awfully familiar. Yep, that one! But since the graphics are entirely different, I doubt there's any issue with copyright infringement, right?"

As one of the fortunate players to be drawn for the first batch to enter the game, I'm here posting not because I don't want to play. In fact, I'd gladly spend 25 hours a day in-game if I could. The reason I'm writing this post is that some jerk triggered a new Main Storyline Mission, causing all players to be booted offline. Even now, I can't calm down; I'm still replaying every moment of the game in my head. If I had to describe the game in one word, it would be 'invincible!'

Our starting point was in a dilapidated village. There's no character customization, no team-ups, no private messaging, and no pay-to-win elements (though I'm not sure if that might change in the future). I think the developers should consider tweaking this to protect player privacy.

In the game, there are no NPCs. We all just stood around in the square, taking in the experience. And let me tell you, the pain simulation is incredibly realistic. I hit my toe with a rock at 100% pain level and nearly cried from the pain. But when I turned it down to 50%, the same action barely hurt, which felt more like less than 10% to me. I'm not sure if this is a bug or what the developers intended.

The game's high level of freedom was evident when a player, in a burst of excitement, ran out of the Beginner Village only to have his arm eaten by a zombie. When he stumbled back with half an arm, I nearly lost my lunch, and that zombie... it reeked.

An NPC, who we suspect might be a deity, appeared briefly and created a statue with the power to heal and resurrect before vanishing. It seems that both healing and resurrection require experience from slaying monsters. Since I've only died once, I can't speak to the exact cost—other players will have to fill you in on that.

Here's the deal: in this game, there's no currency, no loot drops of weapons or gear, and no inventory. You have to carry everything in your hands. And if you die, sorry, but you drop it all. Feels pretty hardcore, right?

Even more daunting is the fact that you need to craft your own weapons. I watched a pro craft a wooden hammer with his own hands. I suspect that future equipment will also require player crafting, kind of like Minecraft, but it seems much more challenging.

Despite my feeling that the game's main storyline and settings are vague, and the difficulty is steep, making progress tough, I'm committed to this game for the long haul. No matter how challenging or rudimentary the game may be, its realism, freedom, and the genuine gaming experience it offers completely eclipse any other game out there. Trust me, you won't be disappointed!

My post, filled with confident dismay, quickly garnered a slew of replies, mostly from those who hadn't yet entered the game. Those who had were eagerly drafting their own experiences.

"Is this for real? Could someone actually be faking this?"

"You've really hit rock bottom, haven't you? Instead of saving the planet, you're off playing games!"

"You can tell it's a bait post when there's no option to top up the game. Even if it's not available now, it's bound to pop up later. But making your own weapons? That's pretty hardcore, isn't it?"

"And what happens if you strut out decked in divine gear and end up dying..."

"So what? In old games like Magic Sword, didn't you lose everything if you died?"

As these discussions unfolded, the first wave of testers began sharing their posts.

Amidst the forum's near meltdown, Faang Qiubai had made his way into the underground city. His sudden arrival caught the attention of the locals, who quickly encircled him.

"Don't you recognize me?" Faang Qiubai harnessed the power of creation, letting a sliver of his essence seep out.

Instantly, the chaotic crowd before him dropped to their knees, overwhelmed by the world's primal force. They recognized in a heartbeat that they were in the presence of their world's Creator, a being of unparalleled majesty.

"Father God? Please forgive us. We... we thought you had... perished." A diminutive old man, barely reaching 1.2 meters with a beard stretching some 80 centimeters, looked up at Faang Qiubai with trembling awe.

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